(Play at 0.50)
This does look slightly trickier than the normal speed manipulation but I think if we could pull it off it would work really well.
The speed difference is very noticeable, although the part where the character is moving at a different speed to the rest of the public is not what we will be trying to imitate, the lights blurring and the unstable camera could work well with our concept.
The speed difference is very noticeable, although the part where the character is moving at a different speed to the rest of the public is not what we will be trying to imitate, the lights blurring and the unstable camera could work well with our concept.
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